Rob Rood

Unity C# Developer, 3D/VR Technical Artist

Projects in Active Development

Here is host of projects currently in development that are available for public disclosure

As a Technical Artist, I emphasis development on visual aesthetics and the technical execution of creating unique effects, rapid prototyping of game mechanics and game building tools to speed the build process.

In Game Artwork from MissileMania

In Game Artwork from Lith (Rapid Prototype of Main Game Loop)