Rob Rood

Unity C# Developer, 3D/VR Technical Artist

Projects in Active Development

Here is host of projects currently in development that are available for public disclosure

As a Technical Artist, I emphasis development on visual aesthetics and the technical execution of creating unique effects, rapid prototyping of game mechanics and game building tools to speed the build process.

Cross Platform Moble-to-VR Arrayed Destructable Buildings with LOD Groups

Contextual Object VR Menus